Template:Did you know nominations/Roblox
Appearance
- The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by SL93 talk 20:15, 6 April 2025 (UTC)
DYK toolbox |
---|
Roblox
- ... that in July 2020, over half of all children in the United States under the age of 16 played Roblox?
- Reviewed:
Improved to Good Article status by NegativeMP1 (talk).
Number of QPQs required: 0. Nominator has fewer than 5 past nominations.
🐝 B33net 🐝 18:48, 15 March 2025 (UTC).
Hook is interesting and matches the article (
By July 2020, Roblox had over 164 million monthly active users, including half of all American children under the age of 16.
) And the source also verifies it. Article looks good (recently promoted to good article status) and has no copyvios according to Earwig's (it matches an Aliexpres source but I reckon it's a copy of Wikipedia). No QPQ needed. Good to go. ―Panamitsu (talk) 22:48, 15 March 2025 (UTC)- Can confirm the Aliexpres source is a mirror from this permadiff. Nothing to worry about. Tarlby (t) (c) 23:38, 15 March 2025 (UTC)
Apologies, but I fail to see how this hook is remotely interesting. It's just saying that the game for kids is played by kids. 🌙Eclipse (she/they/all neos • talk • edits) 15:06, 16 March 2025 (UTC)
- No, it's saying that a huge proportion of children in a hugely populated country are playing one particular game. That's something like 30 million kids depending on which population estimate you use. That's a pretty interesting degree of cultural dominance imo. ♠PMC♠ (talk) 19:41, 16 March 2025 (UTC)
- @Premeditated Chaos:
Fine then. I don't mind. I'm going to suggest an alt hook, though.
ALT1: ... that Roblox players can exchange Robux, the platform's virtual currency, for real-world money? (source: [1])🌙Eclipse (she/they/all neos • talk • edits) 00:01, 18 March 2025 (UTC)- Without trying to be too much of a pill, that seems way less interesting to me than the original. Having a virtual economy that integrates real money is hardly new; ie Eve Online. ♠PMC♠ (talk) 00:37, 18 March 2025 (UTC)
- @LunaEclipse: @Premeditated Chaos: I agree. Over half the population of children in the United States, the third most populated country in the world. That’s an incredibly huge number of people playing 1 game. That’s the equivalent of filling every NFL stadium thirtyfold (yes, I did the math) 🐝 B33net 🐝 9:30, 16 March 2025 (UTC)
- @Premeditated Chaos:
- No, it's saying that a huge proportion of children in a hugely populated country are playing one particular game. That's something like 30 million kids depending on which population estimate you use. That's a pretty interesting degree of cultural dominance imo. ♠PMC♠ (talk) 19:41, 16 March 2025 (UTC)
- Can confirm the Aliexpres source is a mirror from this permadiff. Nothing to worry about. Tarlby (t) (c) 23:38, 15 March 2025 (UTC)