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Dark Blades (play-by-mail game)

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Dark Blades
PublishersAdventure Simulations Games (US), Standard Games (UK)
Years active1988 to unknown
Genresplay-by-mail, fantasy
LanguagesEnglish
Playing timeunlimited (open ended)
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media typePlay-by-mail or email

Dark Blades is a computer moderated, fantasy play-by-mail game published by Adventure Simulations Games in the United States and Standard Games in the United Kingdom (UK).

Publication history

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Dark Blades was published by Standard Games in the UK.[1] It was based on Standard Games' Dark Blades board game.[2] It was one of the play-by-mail games represented at Origins Game Fair 1990.[3]

Gameplay

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Dark Blades is a play-by-mail game in which the Isle of Labrynthia is the setting, and players are either human or mon-oger.[4] It was a computer moderated, open-ended fantasy game.[5][4] There were 100 players per game which occurred on the "island continent of Labrynthia, and around a mammoth race war between the Humans and the Mon-Ogres" a hybrid race of humans and ogres.[1] The game's purpose was to be the first player to complete ten interim and a final task.[6] Players could create characters choosing among ten races and then assigning them as a Trader or Warrior.[6] Movement occurs on a hex map.[6]

Reception

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Stewart Wieck reviewed Dark Blades in White Wolf No. 24 (Dec./Jan., 1990), rating it a 1 out of 5 and stated that "With the color box and map, this game looks nice, but it plays poorly. Because the turnsheets are messy with repetitious messages, I cannot even recommend this game to PBM newcomers despite the simple order structure and interesting setting.."[4] Wayne reviewed the game in a 1988 issue of Computer and Video Games, praising the quality of the game materials including the cover artwork.[5]

See also

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References

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  1. ^ a b Editors 1988. p. 80.
  2. ^ Flagship Editors 1988. p. 44.
  3. ^ Costello 1990. p. 15.
  4. ^ a b c Wieck 1991. p. 58.
  5. ^ a b Wayne 1988. p. 94.
  6. ^ a b c Games Machine Editors 1988. p. 115.

Bibliography

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  • Adventure Simulation Games (May–June 1991). "Dark Blades: A Living Adventure [Advertisement]". Paper Mayhem. No. 48. p. 26.
  • Costello, Matthew J. (February 1990). "Neat Things". Isaac Asimov's Science Fiction Magazine. No. 153. p. 15. Retrieved March 21, 2025.
  • Editors (July 1988). "Dark Blades". Sinclair User. No. 76. p. 80. Retrieved March 21, 2025.
  • Editors (June 1988). "Post Haste: Dark Blades – A Living Adventure". The Games Machine. No. 7. p. 116.
  • Editors (July 1988). "Post Haste: Dark Blades – A Living Adventure". The Games Machine. No. 8. p. 115.
  • Editors (1988). "The Spokesmen Speak". Flagship. No. 18. p. 44.
  • Wayne (May 1988). "Play By Mail". Computer and Video Games. No. 79. p. 94.
  • Wieck, Stewart (December 1990 – January 1991). "PBM Corner". White Wolf Magazine. No. 24. p. 58.